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Giana's Return
If you want to follow the current development of Giana's Return (which I'm
not involved in anymore), please visit its
official website .
This project is
developed completely from scratch. This website is about the version of
Giana's Return I have been working on between 2002 and 2005. Originally,
I was just toying with a Jump'n Run which happened to use Giana's sprites.
Later on, it evolved into a fully featured sequel to Giana Sisters which
was released for Windows, GP32 and Sega Dreamcast. Anyway, as the code was
never meant to be evolving the way it did, it was becoming increasingly
hard and frustrating to develop it further later on. Quite simple, the code
is a mess. Additionally, issues in real life kicked in, such that I
found myself being unable to develop the game any further.
Anyway, here are some screenshots of the beta:



You might already know these screenshots. However, there's more :-) In the course of
developing the game, I made screenshots, too. This is what a typical debugging session
looked like:
Furthermore, in the beginning, I made some screenshots of the game's evolution
as I gradually added more and more features. Yes, Giana learned to walk, jump
and collect diamonds, too! ;-)
There are more pictures. If there's interest in having a look at them, let me know.



Downloads
There is some music I made for the game in the MOD format. The first song has
not made it into the game:
World 1.22: world1_22.mod (100KB) -> world1_22.mp3 (1.896KB)
Water 1: water1.mod (45KB) -> water1.mp3 (2.067KB)
Snow 2: snow2.mod (129KB) -> snow2.mp3 (2.612KB)
And here is a nice video capture of stage 16:
Stage 16 video in Xvid/MP3 format: gianas_return_v0.91b.avi (5.069KB)
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